HyperStride Steam page opens soon

HyperStride

A first-person speed-action game where going fast is the only armor you get.

Wall-run, slide and grapple through short handcrafted levels with a katana and a one-shot hand cannon.

Steam page opens soon
Gameplay trailer arrives with the Steam page.

Stay above 14 m/s and shots glance off. Slow down and one hit ends the run.

Every move feeds the next.

If you miss Titanfall 2's movement, you'll feel at home. Wall-runs and slides build speed, and chaining them is how you go fast.

  • Wall-run

    Hit a wall at speed and keep running. Wall-runs build speed instead of bleeding it.

  • Slide

    Drop into a slide to carry your momentum under gaps and into the next jump.

  • Grapple

    One aimed pull per jump. Touch the ground or a wall and it's yours again.

  • Double jump

    A second jump in the air, refilled the same way as the grapple.

  • Mantle

    Come up just short of a ledge and you pull yourself over without breaking stride.

  • Katana

    Close the distance and cut. Up close, nothing is faster.

  • Hand cannon

    One heavy round, then reload. Make it count.

Short levels. Instant restarts.

Each level is a handcrafted run you can finish in under a minute once you know it, and it restarts the moment you fall. Finishing takes skill. The fast times come from the risky lines.

  1. BronzeFinish it.
  2. SilverFinish it fast.
  3. GoldTake the risky lines.
  4. StrideBeat the developer's time.

Press and events

Want HyperStride at your event, or a build to cover? Write to press@hyperstridegame.com for keys, footage and key art.

Developer
HyperStride Studios
Platform
PC, on Steam
Release
In development
Genre
First-person speed action
Players
Single-player
For fans of
Titanfall 2, Neon White, Ghostrunner